Category Archives: real time strategy

Gaming Made Me, Part 2: Critical Mass

This is the second part of a two-part series. Read “Part 1: Discovery” I started thinking about writing full length reviews of video games in late 2001. I was still at University. I was going to make a website and … Continue reading

Posted in 3ps, console gaming, features, fps, game culture, gamecube, gears of war, pc gaming, real time strategy, rpg | 6 Comments

Gaming Made Me, Part 1: Discovery

The “Gaming Made Me” series of video game retrospectives started by Rock, Paper, Shotgun came from games industry writers, journalists and the designers that make them. It’s become a kind of collective autobiography sourcing the video games that shaped who … Continue reading

Posted in adventure, features, game culture, pc gaming, real time strategy, rpg, shoegazing | 5 Comments

Everybody Dies

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rise of Angmar

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The Battle for Middle Earth II: Return of the Kings of RTS

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Rise of Legends: conquering a world of fantasy

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the dark crusade

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tribal trouble

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revisiting: Age of Empires III

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what I’m really playing

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