About
Tales of a Scorched Earth is a personal weblog devoted to the critique of video games and game culture, but easily integrates other forms of consumable media. Here you will find independent analysis and opinions on video games, comfortably distanced from the industry at large. Updated at least once a month, but more if I'm feeling particularly inspired.
email: gatmog [AT THIS DOMAIN]
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- Dead Rising 2: Off the Record (360)
- Assassin's Creed: Revelations (360)
- Darksiders (360)
- SpaceChem...always SpaceChem
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- Hey 1993, what's up: http://t.co/YXWpOhaF 02:17:39 PM February 04, 2012 ReplyRetweetFavorite
- STAY TUNED, MORE INANITY TO FOLLOW 12:36:07 AM February 04, 2012 ReplyRetweetFavorite
- Have now worn through the left elbows of 3 shirts, 2 this week. What the F. 12:35:45 AM February 04, 2012 ReplyRetweetFavorite
- Ouch. Doomed from the start, I imagine. (also: HAR HAR at "Virgil" Games. Who fact checks this shit?) http://t.co/V1uoL6qh 04:11:30 AM February 03, 2012 ReplyRetweetFavorite
- RT @RobynSZ: Dammit, who put these skittles in front of me? Oh wait...I did. Must. Stop. Now. Where's @gatmog when I need him? 07:01:44 PM February 02, 2012 ReplyRetweetFavorite
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Category Archives: features
Gaming Made Me, Part 2: Critical Mass
This is the second part of a two-part series. Read “Part 1: Discovery” I started thinking about writing full length reviews of video games in late 2001. I was still at University. I was going to make a website and … Continue reading
Posted in 3ps, console gaming, features, fps, game culture, gamecube, gears of war, pc gaming, real time strategy, rpg
6 Comments
Gaming Made Me, Part 1: Discovery
The “Gaming Made Me” series of video game retrospectives started by Rock, Paper, Shotgun came from games industry writers, journalists and the designers that make them. It’s become a kind of collective autobiography sourcing the video games that shaped who … Continue reading
Posted in adventure, features, game culture, pc gaming, real time strategy, rpg, shoegazing
5 Comments
Playing catch-up on the XBox 360
I took advantage of the Boxing Day shopping frenzy over the weekend and picked up an XBox 360 Pro Holiday Bundle at a discount that was hard to ignore. This is a purchase I had been deeply considering since my … Continue reading
Posted in action, arcade, castlevania, console gaming, demos, features, fps, gears of war, platformer, rpg, xbox 360
2 Comments
backward compatibility: is it really that important?
Posted in features, game culture, gaming, pc gaming
4 Comments
E3 2006: in which I try to hate the games industry
Posted in features, game culture, gaming, gaming media, pc gaming
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exploring Coupland’s views on gaming
Posted in books, features, game culture, gaming
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