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	<title>Comments on: backward compatibility: is it really that important?</title>
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	<link>http://toase.net/2006/07/03/backward-compatibility-is-it-really-that-important/</link>
	<description>love/hate video games.</description>
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		<title>By: agentgray</title>
		<link>http://toase.net/2006/07/03/backward-compatibility-is-it-really-that-important/comment-page-1/#comment-400</link>
		<dc:creator>agentgray</dc:creator>
		<pubDate>Sun, 09 Jul 2006 07:50:06 +0000</pubDate>
		<guid isPermaLink="false">http://toase.net/wp/?p=389#comment-400</guid>
		<description>Actually, yes, I am being a little X-Box centric right now.  They seem to be in the center of attention with this issue.  I imagine Sony will be next in line.  Nintendo, well, backwards compatability is starting to become their speciality.

Plus, I completley understand why you don&#039;t see the Madden games, MVP Baseball games, Far Cry, and many other that are not showing up on the new console.  If they were, who would need to buy the new?

In regards to Microsoft, I wonder how much money they saved going to a different chipset (thereby preventing native backwards compatability) compared to the cost of emulating all the old titles?

</description>
		<content:encoded><![CDATA[<p>Actually, yes, I am being a little X-Box centric right now.  They seem to be in the center of attention with this issue.  I imagine Sony will be next in line.  Nintendo, well, backwards compatability is starting to become their speciality.</p>
<p>Plus, I completley understand why you don&#8217;t see the Madden games, MVP Baseball games, Far Cry, and many other that are not showing up on the new console.  If they were, who would need to buy the new?</p>
<p>In regards to Microsoft, I wonder how much money they saved going to a different chipset (thereby preventing native backwards compatability) compared to the cost of emulating all the old titles?</p>
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		<title>By: obi-walrus</title>
		<link>http://toase.net/2006/07/03/backward-compatibility-is-it-really-that-important/comment-page-1/#comment-399</link>
		<dc:creator>obi-walrus</dc:creator>
		<pubDate>Wed, 05 Jul 2006 23:52:07 +0000</pubDate>
		<guid isPermaLink="false">http://toase.net/wp/?p=389#comment-399</guid>
		<description>Boxes in my garage?  Are you kidding?  All of my old systems are proudly displayed.  If not to play, then at least to be seen.  To me it is just better to play an old game on the system it was meant to be played on.  I can see your point about kids today not having access to this or wanting to go back and get them.  I guess I&#039;m just showing my age though because I had everyting but the genesis, that I bought in march, already.
On the same vein of thought, what do you think about the &quot;unaltered&quot; versions of Star Wars coming to DVD?   You might argue that this is the bringing the old to the new such as the megaman collection you metntined or the classic nes series for the GBA.  However I would argue that to me watching Star Wars &quot;unaltered&quot; is to watch it on pan and scan VHS, and I certainly have copies of that.  What do you think.
</description>
		<content:encoded><![CDATA[<p>Boxes in my garage?  Are you kidding?  All of my old systems are proudly displayed.  If not to play, then at least to be seen.  To me it is just better to play an old game on the system it was meant to be played on.  I can see your point about kids today not having access to this or wanting to go back and get them.  I guess I&#8217;m just showing my age though because I had everyting but the genesis, that I bought in march, already.<br />
On the same vein of thought, what do you think about the &#8220;unaltered&#8221; versions of Star Wars coming to DVD?   You might argue that this is the bringing the old to the new such as the megaman collection you metntined or the classic nes series for the GBA.  However I would argue that to me watching Star Wars &#8220;unaltered&#8221; is to watch it on pan and scan VHS, and I certainly have copies of that.  What do you think.</p>
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		<title>By: gatmog</title>
		<link>http://toase.net/2006/07/03/backward-compatibility-is-it-really-that-important/comment-page-1/#comment-398</link>
		<dc:creator>gatmog</dc:creator>
		<pubDate>Wed, 05 Jul 2006 22:38:36 +0000</pubDate>
		<guid isPermaLink="false">http://toase.net/wp/?p=389#comment-398</guid>
		<description>I don&#039;t see that your point is any different from what I&#039;ve already stated. But I think what you&#039;re inferring is less backward compatibility and more of a universal platform. Also, your comments are very Xbox-centric - do you feel that the functionality of the Xbox360 is limited in any way? I&#039;ve been hearing that in some cases old Xbox games that are supposedly compatible with the Xbox360 actually aren&#039;t.

With regard to your 3rd (?) statement, multiplatform releases (especially for movie tie-ins) will often be released for every platform currently active. For example, I&#039;m pretty sure there was a version of King Kong for the PS2, Xbox, Xbox 360, GBA, PSP, DS and mobile phones. Though I imagine only three of these were actually the same game. You also have to consider the business of the industry itself - obviously some titles will be exclusives in order to sell the latest and greatest platform, they don&#039;t care about what&#039;s already sitting in your entertainment centre.

As I stated in the article, I don&#039;t see backward compatibility as affecting a particular console, but the medium overall. Whether it actually matters to these console manufacturers is a separate issue. The functionality of the next generation of consoles at least shows it&#039;s been considered, and applied to varying degrees.

</description>
		<content:encoded><![CDATA[<p>I don&#8217;t see that your point is any different from what I&#8217;ve already stated. But I think what you&#8217;re inferring is less backward compatibility and more of a universal platform. Also, your comments are very Xbox-centric &#8211; do you feel that the functionality of the Xbox360 is limited in any way? I&#8217;ve been hearing that in some cases old Xbox games that are supposedly compatible with the Xbox360 actually aren&#8217;t.</p>
<p>With regard to your 3rd (?) statement, multiplatform releases (especially for movie tie-ins) will often be released for every platform currently active. For example, I&#8217;m pretty sure there was a version of King Kong for the PS2, Xbox, Xbox 360, GBA, PSP, DS and mobile phones. Though I imagine only three of these were actually the same game. You also have to consider the business of the industry itself &#8211; obviously some titles will be exclusives in order to sell the latest and greatest platform, they don&#8217;t care about what&#8217;s already sitting in your entertainment centre.</p>
<p>As I stated in the article, I don&#8217;t see backward compatibility as affecting a particular console, but the medium overall. Whether it actually matters to these console manufacturers is a separate issue. The functionality of the next generation of consoles at least shows it&#8217;s been considered, and applied to varying degrees.</p>
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		<title>By: agentgray</title>
		<link>http://toase.net/2006/07/03/backward-compatibility-is-it-really-that-important/comment-page-1/#comment-397</link>
		<dc:creator>agentgray</dc:creator>
		<pubDate>Tue, 04 Jul 2006 05:37:06 +0000</pubDate>
		<guid isPermaLink="false">http://toase.net/wp/?p=389#comment-397</guid>
		<description>The one thing that I only need backwards compatability for (and really wasn&#039;t addressed here) is the need to play games.  Games I cannot play.

Xbox 360.

1. I don&#039;t want console clutter.
1a. I don&#039;t have the needed connections either.  My TV space is used up.

2. There just aren&#039;t any games that I want to play available natively for the system.  However, Xbox Live drew me in plus one or two other titles.

3. There are many first gen games that I still like to play, but there is no backwards compatability.  (However, it&#039;s slowly changing.)

Eventually, it&#039; won&#039;t be all that important, but when there are still titles being made and published for the first system, I would expect the second to either have its own version or be able to play it on the new system.

Should it really matter to Microsoft at this point in time?  They still make the money. One would logically assume that they should be scrambling to get people to buy and play first gen games that are still on the shelves (especially since you cannot buy the first gen console via major retail anymore).
</description>
		<content:encoded><![CDATA[<p>The one thing that I only need backwards compatability for (and really wasn&#8217;t addressed here) is the need to play games.  Games I cannot play.</p>
<p>Xbox 360.</p>
<p>1. I don&#8217;t want console clutter.<br />
1a. I don&#8217;t have the needed connections either.  My TV space is used up.</p>
<p>2. There just aren&#8217;t any games that I want to play available natively for the system.  However, Xbox Live drew me in plus one or two other titles.</p>
<p>3. There are many first gen games that I still like to play, but there is no backwards compatability.  (However, it&#8217;s slowly changing.)</p>
<p>Eventually, it&#8217; won&#8217;t be all that important, but when there are still titles being made and published for the first system, I would expect the second to either have its own version or be able to play it on the new system.</p>
<p>Should it really matter to Microsoft at this point in time?  They still make the money. One would logically assume that they should be scrambling to get people to buy and play first gen games that are still on the shelves (especially since you cannot buy the first gen console via major retail anymore).</p>
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