[Slash move 2 of 3]

X-Men: The Official Game makes an attempt at tying together the events after X-Men United and The Last Stand where you actually get to find out what happens to Nightcrawler. I was fully prepared to write an overbearing examination of why multiplatform games frustratingly insist on low-res menus and keyboard-only input for their PC counterparts. I was going to complain about how after 10 years of 3D platforming there are still a bunch of assclowns out there who can’t get a camera right. I would have been sure to demean the bad art in the still cutscenes that only work in a game like Thief that has style to match. I usually take pleasure in disassembling such disposable entertainment as this, but the inadequate collection of moves spread across three playable characters combined with the infuriating controls serve as an excruciating reminder that it’s nothing more than a movie tie-in.

One Response to “X-Men: The Official Game: The Review”

  1. Tales of a Scorched Earth » Blog Archive » finding Wolverine Says:

    [...] 1. My review of X-Men: The Official Game remains one of the shortest ones I have ever written. 2. And one of the greatest games of 2008. [...]

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